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"Rohan Bernett" <rox### [at] yahoo com> wrote in message
news:web.3ddaccae46e653f8b2769afa0@news.povray.org...
> I hope someone can help me with a problem I'm having with illuminating my
> scene with flourescent lights using radiosity.
>
> I'm re-creating my living room in pov-ray, and the problem I'm having is
> with the radiosity illumination of the flourescent lights. The lights are
> basically made using 160*2.5 cm cylinders with white pigment and high
> ambient.
You could try using a high diffuse value, since that is what radiosity will
be working with instead of the ambient. Although it isn't likely to be
completely right without actual light sources.
Your error_bound might have to be 1/10 to help with blotchiness. Your count
is pretty high, seems to me anyway because I typically use a count of under
1000 or even under 500.
Why is gray_threshold at 0 (off)? Are you trying to prevent color bleed,
thus perhaps dark things into the light? Something I'm unsure would be
affective or not.
--
Farewell,
Bob
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